![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjcCYjSRnhQ3JKpHOWW3w5AbYzSV74TmsHW_qRrmSSmMqOfYsVKp85UBso62oUDT6rWD4hux_rq0c5t5UNH9ShuDjhgE9B5360eOYDf6Ky54NlMMaYEbB6bfg9kt7TeRghhx3LY1cej28/s320/Naruto4.jpeg)
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This Naruto Shippuden model was created in Maya and rendered with Mental Ray. This model has a fully rigged skeleton so the character can be posed. The toughest part was the rigging and skinning process.
This blog contains images and movies of the different 3D animation projects I have worked on.
I created this 3D character model in Autodesk Maya 2009 and rendered with Mental Ray. This movie was created by rendering out individual frames of animation which form an image sequence. The image sequence of the character walking was then composited with the background by using Autodesk Composite. The composite of the animation sequence was then converted to AVI file.