Saturday, May 1, 2010

Naruto Shippuden Model





This Naruto Shippuden model was created in Maya and rendered with Mental Ray. This model has a fully rigged skeleton so the character can be posed. The toughest part was the rigging and skinning process.

Sunday, April 18, 2010

Character Walking Animation


I created this 3D character model in Autodesk Maya 2009 and rendered with Mental Ray. This movie was created by rendering out individual frames of animation which form an image sequence. The image sequence of the character walking was then composited with the background by using Autodesk Composite. The composite of the animation sequence was then converted to AVI file.


Tuesday, April 6, 2010

More Leon Shots





Here are more shots of the Leon character model I created with Autodesk Maya. Since the character is fully rigged with a complete skeleton posing the character was easy. However; creating the skeleton was not so easy. The background image was actually an High Dynamic Range Image (HDR) and was used to give the scene most of its lighting. The dog and butterfly models are from earlier projects I created.

Renders of 3D Character Model: Leon